Danny Mac

Head Retopology

In this series of tutorials I go over the basics of sculpting a stylized head in Zbrush.

The topics I cover are:

Part 1 – Starting the head
Part 2 – Sculpting the Eyes
Part 3 – Poly-painting the Eyes
Part 4 – Sculpting the Nose
Part 5 – Sculpting the Mouth

The Bonus Package includes the following additional material:

  • Reference sheets of the head from several angles at various stages of the process
  • Ztools of the head at various stages of the process
  • OBJs of the head at various stages of the process